Daggerfall Tools for Unity 1.3.31 Released!

Release1331

Daggerfall Tools for Unity 1.3.31 release version now available!

Key features of this version are:

  • Full Unity 5 compatibility.
  • New material and texture system.
  • Using Standard shader everywhere possible.
  • Simplified custom shaders for tile maps and billboard batches.
  • Significantly improved batching and performance when using new Deferred path.
  • Improved billboard batching using geometry shader, now supporting animation.
  • Event system.
  • Started using prefabs for layout of non-static items such as doors, lights, and enemies.
  • Many bug fixes and improvements.
  • New Feature Gallery.
  • New Tutorials.

[ddownload id=”2041″ text=”Download Daggerfall Tools for Unity – 1.3.31″]

Posted in Daggerfall Tools for Unity, Releases.

3 Comments

  1. Daggerfall Tools for Unity is a developer tool that helps Unity devs easily work with Daggerfall’s assets in a powerful modern engine. A cool side-effect of this is that it becomes possible for Unity devs to not only create a remastered Daggerfall for multiple platforms, but new game experiences in the same world and style.

    Combine this open-source toolkit with literally millions of Unity developers, and I believe a remake will grow organically out of the community. At the rate things are moving, I’d be very surprised if there wasn’t at least a partial remake within the next 12 months.

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