FAQ Added

I have added a Frequently Asked Questions page to the Daggerfall Tools for Unity lineup. This hopes to address some the queries I get the most via email and from other communities just learning about the project.

Posted in Daggerfall Tools for Unity, Workshop News.


  1. „Daggerfall Tools for Unity is not a game, it is a platform. There is no upper limit on the features that might be available in the future, and development can continue as long as people are interested in contributing.“

    My favorite sentence in the entire FAQ.
    I love seeing your progress at working with the terrain, and I support the idea of a framework in an already existing professional engine.

    I am so excited to see what you will do next, may it be quests or npcs or whatever it will be, be sure: I will be there 😉

    Happy new year 2015!

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