For anyone new to Daggerfall Tools for Unity, here are some featured posts from 2014. If you are introducing the project to a new community, feel free to link these articles (or just link back to this one).
Time & Space and More
Looks at world time and day/night cycles, along with player GPS and beginnings of world streaming.
http://www.dfworkshop.net/?p=1388
Direnni Tower – Full Demo
Fully playable demo inside your web browser, or standalone for Windows. Introduces sound system, ambient sound effects player, sky effects, combat, dual wielding, enemy AI, building interiors, and a lot more.
http://www.dfworkshop.net/?p=1325
Streaming World – Part 3
Shows off the early streaming world system, along with some details about setting terrain tiles with marching squares.
http://www.dfworkshop.net/?p=1515
First Android Build
Community member Eric creates a native build of Daggerfall city on Android (i.e. not using emulation).
http://www.dfworkshop.net/?p=1425
Release 1.1 and City Basics Part Two
The current release at end of 2014. Also provides updated tutorials showing just how easy it is to create basic gameplay.
http://www.dfworkshop.net/?p=1419