Just a quick update today, as I’m right in the thick of it getting the test build ready.
The below GFY shows the current early state of importing classic Daggerfall save games inside Daggerfall Unity. At the moment this is just spawning a character to exact position in world, but I hope to be importing all vital character details eventually. As with everything else, classic save import will become more advanced over time. My ultimate goal is for you to be able to import your Daggerfall characters and pick up the game more-or-less where you left off.
This represents a nice milestone in development so far, one that has required several weeks of planning and engineering just to accomplish this much. Now to put some meat on those bones.
[gfycat data_id=”JitteryAdventurousEnglishpointer”]
This is looking awesome. Can’t wait to see a somewhat near-complete build. Always had trouble with Daggerfall in DOSBox.