It’s amazing how well the assets actually hold up in Daggerfall!
Wow… that looks absolutely amazing! Please, keep working on this.
Have the quests been implemented yet, or is it still only the map? Oh, and before I forget, good job for implementing dual wielding in Daggerfall’s combat system.
Thank you Entreri (great handle btw). 😀
I’ve just implemented text resource loading which is the backbone of reading quest files. I’m hoping to fit in translation features before really tackling the quest system. There are a lot of non english-speaking Dgagerfall fans I want to support as well.
Basically, I have quests on my radar and I’m working up to them. Just not far enough along to show anything yet, and a bit more foundation work to do.
Oh great, great indeed!! Hope we can play some Daggerfall soon! Also, thank you very much for taking care for translations!!
Amazing! Multiplayer sounds cool too!
It’s amazing how well the assets actually hold up in Daggerfall!
Wow… that looks absolutely amazing! Please, keep working on this.
Have the quests been implemented yet, or is it still only the map? Oh, and before I forget, good job for implementing dual wielding in Daggerfall’s combat system.
Thank you Entreri (great handle btw). 😀
I’ve just implemented text resource loading which is the backbone of reading quest files. I’m hoping to fit in translation features before really tackling the quest system. There are a lot of non english-speaking Dgagerfall fans I want to support as well.
Basically, I have quests on my radar and I’m working up to them. Just not far enough along to show anything yet, and a bit more foundation work to do.
Oh great, great indeed!! Hope we can play some Daggerfall soon! Also, thank you very much for taking care for translations!!